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Monday, August 13 • 10:00am - 10:50am
“A Sort of Gaming:” Designing and Thinking Through Games in the Humanities

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What is unique about the humanities– fields like history, literature, philosophy, civics, jurisprudence– in the practice of designing games? While serious games have long and storied history (no pun intended) with engaging the humanities, recent humanities-based games such as Assassin’s Creed Origins1979 RevolutionWalden, a game (and many others) have opened up new possibilities for not only reasserting game-based learning in humanities contexts, but also re-evaluating the design paradigms through which these games are made. Taking both a field-wide and in-the-weeds view of humanities games,  this talk will explore the process of designing games in the humanities, the challenges and affordances of doing so, and the possibilities for developing and producing humanities games for both educational and public audiences.

avatar for Marc Ruppel

Marc Ruppel

National Endowment for the Humanities

Monday August 13, 2018 10:00am - 10:50am

Attendees (15)